Implementing Interactive Applications in C++
نویسنده
چکیده
This paper presents an object-oriented approach for the implementation of interactive systems. This approach applies the Model-View-Controller (MVC) paradigm, which is modified for the C++ environment. The modified paradigm is called MVC++. In this approach the design of interactive applications starts by constructing an object model that represents the key concepts of the problem domain. This object model does not contain any user interface elements. According to the MVC++ approach, the object model is called the model part of the application. Only after the model part has been created, the user interface is designed. A collection of user interface classes is called the view. The classes that connect the model and the view form the controller, which is designed to communicate with both the model and the view. The approach presented in this paper provides a number of benefits. Advantages of the original MVC approach are obtained in a standard C++ environment, the structure of applications becomes clear and stable, and reusability as well as readability of the classes increases. Reusability is achieved by employing a mechanism called 'abstract partners'. The approach presented in this paper is being applied in the development of a large network management system with over one million lines of C++ code running in the X11 environment.
منابع مشابه
AV-Shell, an Environment for Autonomous Robotic Applications Using Active Vision
In this paper, we present a system called the Active Vision Shell (AV-shell) which provides a programming framework for expressing and implementing autonomous robotic tasks using perception and action where perception is provided by active vision. The AV-shell is a system with a powerful interactive C-shell style interface providing many important capabilities including: (1) architectural suppo...
متن کاملImplementing the Interactive Television Applications Case Study using Epsilon
In this paper we illustrate a technical solution to the Interactive Television Applications case study presented in [1] using languages and tools from the Epsilon GMT component based on the infrastructure provided by the Eclipse Modeling Framework (EMF).
متن کاملParleda: a Library for Parallel Processing in Computational Geometry Applications
ParLeda is a software library that provides the basic primitives needed for parallel implementation of computational geometry applications. It can also be used in implementing a parallel application that uses geometric data structures. The parallel model that we use is based on a new heterogeneous parallel model named HBSP, which is based on BSP and is introduced here. ParLeda uses two main lib...
متن کاملAn Architectural Framework for Interactive Music Systems
This report introduces the Software Architecture for Immersipresence (SAI) framework to the computer music community. SAI is a software architecture model for designing, analyzing and implementing applications that perform distributed, asynchronous parallel processing of generic data streams. The most significant innovation of SAI is its ability to handle real-time DSP, interactive control, and...
متن کاملAn interactive dialogue modelling editor for designing multimodal applications
This poster presents initial results of an approach for (1) designing and implementing a dialogue modelling editor to enable the design of multimodal applications, that (2) supports the design for various multimodal setups and that (3) is specifically targeted to be used by interaction designers.
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
- Softw., Pract. Exper.
دوره 25 شماره
صفحات -
تاریخ انتشار 1995